Updated: January 28th, 2015
150 Gear custom shapes for Photoshop CC CS5 CS6 CS4 CS2 CS3 CS1 etc Elements, royalty free downloads including sharp, chunky, spikey, flat, ridged, cog wheels, outlines, rounded and many more.
All in Vector CSH - Load the CSH presets via the custom shapes palette. On purchase, receive the CSH + gallery + serial + notes
Commercial (CU4CU) use, all are by Andrew Buckle / graphicxtras.com. Use them to create posters, adverts, posters, coasters, banners, mugs, fashions, ceramics, diagrams, scrap booking, videos xand many more.
The gear Photoshop shapes are for PC (windows 8, windows 7, Vista, XP) and MAC OS X.
Use them as layers, paths, pixel fills and more. They can be combined, modified, distorted, exported, blended, used with effects, used as source for brushes and patterns and more.
100 Gears, all vectors in CSH. Use to create items for sale and more including edge and complex, circular, rounded and many more for Adobe PS CC CS6 CS5 CS4 CS3 etc and PS Elements.
All are by Andrew Buckle / graphicxtras.com.
All for commercial (CU4CU) use, royalty free, world wide use, no time limts. You can use them to create logos, books, adverts, papers, packaging, hats, masks etc
Use on the PC and MAC
Load the supplied CSH presets via the open or via the custom shapes palette and then use them via the toolbox. They can also be used with the cookie cutter tool in PSE. They can be combined, modified, distorted, warped, exported and much more.
Loading the gear custom shapes into Photoshop ?
The CSH set can be double clicked to load the vectors into the application; you can also right click the CSH presets to load them. In some versions of Adobe PS, you can use the open menu command to load the them. You can also place the CSH presets into the presets folder and then use the palette to load / replace them. You can also use the preset manager dialog found via the edit menu
Can I combine the gear custom shapes ??
Yes, they can all be combined in many different ways either by using them as layers and then using the unite / subtract options to merge the layers into one. You can apply them close or far apart. Do not expect to make an entire machine out of all the cogs and wheels though as the various spokes are not made to join etc as there are chunky, rounded, thick, thin etc You can also use them pixels as well as layers and you can combine them then either using the normal blending mode or perhaps combine them with different blending modes such as overlay or difference. You can combine them into all kinds of intricate as well as basic imagery, perhaps using them to create frames and more.
Gear shapes in Photoshop and channels
You can use them in a single composite RGB image but you can use them (in pixel mode) in the red channel, green channel, blue channel separate or just not applied at all to a particular color channel. The result depends on the color of the vector.
You can also do the same if you are using CMYK, LAB image modes etc but instead they are applied to Lightness or Cyan or Yellow channels etc. You can, if you wish to use certain effects, split the channels apart and then apply the effects and then merge, this is all done via the channels palette.
Gear shapes and gradients in Photoshop
You can use them with solid colors but if you are using them as a layer you can set the color to a sold color as well as a gradient and also a pattern and you can also add strokes (again with gradients etc). You can also apply gradients to them if you use them as layers with layer effects added - gradients can be added via the glow, gradient overlay as well as the stroke settings. If you use them as a pixel fill then the gradients can be added to the cogs via the gradient tool which can be added using blending modes. You can also add gradients to them via the adjustment layers by using the gradient map feature which can results in some truly extreme color effects especially combining with the curves feature.
Gear shapes and Photoshop smart objects
You can use them as a normal paths and you can apply normal effects and if you decide that you have made a mistake, you can always use the undo. A better approach is to use them as layers and then use the layer menu smart objects and convert to smart object command. As a smart object, they can have effects added and removed and the settings changed in seconds; you can also use them with features such as perspective warp to distort the path into all kinds of weird and wonderful forms. You can also combine the smart object with adjustment layers such as cuves (again they can be edited and removed as required) and also with layer effects. The entire object can also now be quickly saved and used as a PSB file via the smart object menu and convert to linked.
Exporting the gear shapes to other applications
You can't use them in other applications, the CSH has very limited support but you can always save the cog CSH vectors as a layer by using the export menu command to save as an Illustrator file (AI format). You can also copy them via the pasteboard to Illustrator as well as to some other parts of the Creative Cloud.
If you want to use them as raster files then it is easier as you simply have to apply (once or multiple times and perhaps combining with effects) and then saving that via the save command to a PNG or TIFF image which can then be opening in apps such as Corel PSP. I would suggest PSD but it still amazes me how many times this format still cannot be read particularly well in even the Adobe's apps - surely by now the PSD / AI etc format should be accessible in all of the graphic apps of the Creative Cloud (used it with Acrobat recently and the file could not be used to build a PDF which struck me as truly weird)
You can find out a lot more about the tools via our graphicxtras video channel on Youtube. I am always adding new video tutorials to those pages every couple of days such as how to load them, how to convert them, how to use them as frames, how to apply styles, how to use with gradients, how to combine with text, use with smart filters, adjustments, how to use them in different channels and much more. Any questions, please let me know and I will try and create a video on the subject.