Blob filter. How to use the blob filter in Painter ? Effects menu in Painter followed by Esoterica and Blobs (filter). Using pasteboard etc and then Set the number of blobs. Minimum and maximum size and Subsample and Seed. Click OK. Pasteboard - Thisoption does require a little setup before use in that it works using the current pasteboard (clipboard, paste buffer) so you can copy literally anything into the pasteboard and use with the effect. Options for the blob filter - You can use one or more of the blobs. You can set a minimum size for it. You can set a maximum size. You can also set a subsample for the quality. You can randomize the result multiple times by clicking the random seed option and clicking the little arrow icon. As soon as you increase the number then you find that you will probably see a panel popping up as it does take some time to process even the color setting. You can use nozzles as a source via the paste buffer. You can use the image itself as a source. You can use other images. You can also copy material over from tools such as Photoshop via the buffer. You can use brush strokes. You can use type as a layer and source in the buffer. You can add gradients. You can add designs with effects. Literally anything can be added to the buffer. You can use text in the paste buffer as well. Type something via the text tool and then use the layers menu and drop and select and then go to the edit menu and copy that (you could extra effects etc such as bevels or surface texture if you wish) and then go to the key effect and set the using to paste buffer and set number and minimum size etc. Set subsample depending on the result you wish to achieve, higher the better. You can add gradients into the paste buffer. Create a gradient and then use the selection tools to select that gradient and run the tool. You can also copy gradients from other apps such as Photoshop etc. All kinds of amazing colorful designs can be added by selecting a gradient created from using a blending mode of difference and using a circle marquee selection and copy command. You can use the effect multiple times and change the sources and sizes but each and every time the effect is applied it will further distort the previous effects. If you want the effect to modify the image only once then it is probably best to use the effect with layers. You can, of course, interweave the effects with others such as apply surface texture etc to create a more 3D like effect with your blobs. You can use the blob filter tool with layers but to do so you must fill any new layer with some pixels such as edit menu and fill with current color. Once you have the layers, you can apply the effect on those layers and use the blending mode to difference or overlay for the layers to combine the different effect layers to create some truly weird and wonderful landscapes. You can add the effect to multiple layers and use all kinds of opacity as well as blending modes. You can change the color of the generated art to the current color. You can vary the color numerous times as well as the number of and the size and sub sample etc. You can create all kinds of wonderful distorted and stretched artworks using random colors. You can also use the color option across layers and then use blending modes or opacity for the layers. You can also use patterns as a great source for the effect. As the patterns can be anything, you can select some image and define as a pattern via the media control panels and patterns and 'capture' feature. You can then use the 'patterns' option in the effect. You can use type as a source for a pattern or perhaps brush strokes or 3D work as a source for the tile and all can be then used with the effect in the esoterica menu. On the right you can see a page of text re-defined as a tile via the capture feature and then re-applied a number of times. Grains can also be a wonderful source for patterns so you can quickly take any of the textures or paper grains and use those as a tile and use them in the effect as well. You can then combine that further with tools such as express texture or apply surface texture. The results of all this can be then used in the application or can be exported for use in other tools such as Painter (they work great as 3D landscapes in depth maps). Video tutorial on the blob filter subject by graphicxtras.com (youtube)
Mosaics. How to make a mosaic in Corel Painter 2018 2017 2015 etc. Create a new document. Effects menu and esoterica and mosaic and tessellation. Select apply tiles for the mosaic. Set the tile color to whatever and settings to dimensions and set width and length etc. Change grout and grout color (as required). Apply brush strokes in current color (note, you use clone color but this is applying the mosaic to an empty document). Fill document with mosaic. You can apply tiles and that adds tiles to the document. You are not modifying the existing tiles and you can paint over them (though nothing will be added to an existing tile) and around them to add more and more in the current color. You can change your mind and clear some painted tiles. You can also use the clear button to do that for the entire design. Just paint over the existing tile to remove it. You can select the tiles and then click color which will then add the current color to all the selected tiles. You can click the tint button and that will tint the current selected tiles with the current color. If you want to create a random filled set then set the color variability panel to a large hue / saturation jitter and then click the vary and all the tiles selected with turn into random colors. You can apply adjustments to the tiles by brushing over them such as changing the color as well as making the tiles darker or lighter. You can also tint them with the current color. You can also apply variability via that panel (so if hue is set to 0 then the tool will do nothing but if it is set to some level of jitter then you will suddenly get lots of different random colored filled tiles). Stroke / fill selection action - This is a slightly odd tool as you have to leave the panel and then go and create a selection using the marquee etc and then go back into the tool and then click the stroke selection and you will then get tiles added all around the edge of the selection. The fill selection appears to do nothing in my version. You can modify the width and length of the tiles and paint using the apply tiles. Increase the grout and the padding between the tiles will increase. You only have one grout color (such as white). If you set the grout to nothing then the tiles are added crunched up against each other (with only a very faint gap). The grouting is respected even after you change it to a new setting so if you paint with a grouting of 10% and then change it to 0%, you will still find that you can't paint into the gaps between the tiles. Randomness setting generates more shard like tiles. You cannot add the tiles to other layers. You can get around this by saving the document with the tiles to a PNG format file and losing the vector information and then re-open the PNG file and then re-start applying new tiles to that. There is no freeze feature as far as I can find. The tiles added are as is while you are in the same document as well as saved via to a RIFF file. Once you come out of the panel, you can apply effects such as apply surface texture etc but the tiles are still there, the vector information underlying the tiles is untouched by any of the brushes or effects. Re-start the panel and you will find you cannot overdraw the tiles. You can create some interesting designs by using the remove tiles action or varying the color of the tiles and that results in the tile and the effect being removed. Likewise, painting with the tiles after applying an effect can be slightly odd Video tutorial on the mosaic subject by graphicxtras.com (youtube)
Mosaic masks. How to create a mosaic mask in Corel Painter 2018 2017 2015 X3 etc. Open image and File menu and clone (you should have two images now). Goto the clone. Select the brush tool and go to the colors palette and click the clone color to ON. Canvas menu and make mosaic (image will go white). Goto the mosaic panel set width, length etc and set use tracing paper to ON. Draw on cloned image with the mosaic tool (MT). Once you are happy with your design (and you can vary the size etc of the brush strokes) then click tracing paper OFF and goto the options and render tiles into mask. Click done. Goto the colors palette and turn off the clone color. Effects menu and surface control and adjust surface texture and select the new channel at the bottom of the using list in that panel. Should be noted that mosaic and tessellation are now in effects menu but the same basic approach can be used (Version 2018 etc). You can use them in selections as well as apply surface texture. You can find it in the channels panel (via the window menu). You can then apply a feather to the channel as well as invert it. Video tutorial on the subject by graphicxtras.com (youtube)
Pop art. How to use the pop art fill effect in Painter 2018 2017 2016 2015 X3 X2 for halftones tutorial. Open document and Effects and then Esoterica and Pop art fill (effect). Set the using to 'image luminance' if you want to create a pop art effect with the current image. Set a small scale for lots of dots, set scale to high for hardly any dots. Contrast - lower values for a blurry effect or higher for sharper dots. Set dab and background color (black and white are great) as well as inverted (or just swap the colors) and OK. Effects focus and soften (medium setting). Effects and esoterica and pop art fill (to create a smoother pop art fill). All kinds of amazing of halftone effects can be created. You don't have to use an image. You can also use patterns as well as gradients. You do not need to add the effect to the whole image. It can be used in a selection. use the rectangular selection and select part of the image and then go to the effect and apply. Change the settings for the scale such as 140% or 100% or the contrast or perhaps change the dab color and background color. Select another area of the image, perhaps overlapping the original and then run the effect again with different scaling and contrast and so on. You can then fill the entire image with a patchwork of the effect instead of the same effect for the entire image. You can use gradients as a source and select gradients as well but personally the results are interesting but not as flexible as perhaps creating the gradient in the image and then using the effect with the image luminance setting. You can use multiple gradients and combine them using blends and committing them and then using the result with the effect to create some truly unique dot designs. The advantage also of using the image that you can modify other settings and scale the design and then use it with the effect. Patterns can be a source as well for the effect. You can select the patterns via the panel and as patterns can be anything such as type or nozzles etc then you can quickly create amazing halftone screen designs using all kinds of imagery. You can quickly add your own patterns to the panel via the capture feature and once captured then you can use them with the original luminance setting. The effect works well with tools such as gaussian blur to create more blurry halftone effects. You can also use apply surface texture to give some depth to the effect's result. You can select and copy and paste your image. You can apply the effect to the lower layer and then go to the top layer and select the blending mode via the layers dropdown to multiply or screen etc to create more interesting dot design. You can combine the image with the dots by using blending modes such as overlay. You can also apply the effect on both layers but change the settings for the effect and then use blending modes or lower opacity. Video tutorial about the subject by graphicxtras.com (youtube)
Spiral halftone. How to create a spiral halftone gradient effect in Painter 2018 2017 2016 2015 X3 X2 etc tutorial. Window and Library palettes and Show gradients and Go to the gradient palette and select a gradient . Select a spiral gradient (mirrored left to right option at the bottom). Go to the Effects and esoterica and pop art fill (to create the spiral halftone gradient). Selecting 'using current grad'. Set low scale and mid contrast and black and white colors and OK. You can be even more flexible by using the gradient tool in the toolbar and you can apply all kinds of presets across the document and then commit the color. You can then select the blending mode (such as difference) for the tool and re-apply another preset across the image and the color combination can be used to generate amazing colorful work. You can then modify the colors by using many of the color effects. You can warp the design by using the warp filter. You can then go back into the effect and set the using to image luminance instead of using the current grad. Video tutorial on the subject by spiral halftone gradient by graphicxtras.com (youtube)
Victorian marbling. How to create a Victorian paper marbling effect in Painter 12 X3 2015 2016 2017 2018 etc using the current color option for the blobs. Open image or new document for the Victorian paper marbling. Set current color to orange in Painter (or another color). Effects menu and esoterica and blobs. Set the size (change it with each apply say have a large maximum one time and then smaller next time, change the number as well). Apply the blobs effect with the current color option. Set color to yellow (or another color). Apply the blobs effect in Painter. Set color to blue. Apply the blobs effect. Repeat for multiple colors. Change the color multiple times and change the number of blobs as well as the size. Effects and esoterica. Apply marbling. Load Bouquet (or another preset). Click OK. The key tools here are the blobs and marbling. You don't need the marbling but it does add that special touch to the design and adds some variety to the blobs. The best color to work towards is a dark color so choose a dark color in the color wheel. Also some variability is useful so display that panel as well. The blob filter needs to use the color option. You can set the color via color wheel while you are in the tool. You can also add in color variability which can also be modified while you are in the panel. Personally, the best look is to start with a dark color and then go for RGB color variability set to 30% etc. Set the filter to a decent number of blobs along with a large maximum size and a decent size for the minimum. You can apply the filter a number of times. Remember to click the refresh. Marbling - To find the command in the esoterica and go to the apply entry. OK, now the interface has a lot of functionality and most of it can be ignored for this tutorial in that you can choose one of the presets by clicking the load and choosing bouquet. You can then modify that preset such as spacing and offset and waviness etc. I think the waviness is a nice touch for the look of the design so increase that a little and go for the right to left option. Increase the quality as well if you wish (it slows things down a lot). You can save the steps once you are happy. Click OK. I would suggest the preview to be turned ON as it is hard to see what the end result will be in the end. Video tutorial on the Victorian marbling subject by graphicxtras.com (youtube)
Sketch filter. Sketch in Painter 2019 2018 etc. The sketch is pretty average and nothing like the results achievable by applications such as Photodonut and others but it does create what could be described as a black and white line sketch but it has little finesse. You can find the sketch via the effects and surface control and sketch. It can be applied as a one click effect but you can mix it with other tools to create a more interesting artwork. I generally always start by duplicating the original image layer and the purpose for that is blending modes for the layer, so any sketched face or design can be blended with the underlying image. You can also create multiple layers and add multiple effects such as blurs and the sketch etc. Go to the layers panel and duplicate. Apply sketch. I would tone down the sensitivity as the higher settings creates a lot of noise though if you have a blurry image, it does mean the sensitivity has to be set higher. One of the more useful tools to use before you use the sketch is perhaps the surface control 'express texture' tool and use the image lumninance setting to manipulate the threshold and grain and contrast. Set the threshold to the middle (so you get some of the image), set the grain high and contrast fairly low (though you may wish to work with different settings depending on the image). You can then go to the sketch and set the sensitivity high (without too much noise) and smoothing low and grain low unless you want the grain to come into the image. The thresholds can bring in more or less of the image. You can add it as a preset. You can then use blending modes such as lighten etc to bring in more or less of the color of the original image. Personally, it still really doesn't look like a sketch but a few combinations of the filters can be more effective than just a one-click result.