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3D extreme model creation using Photoshop gradients tutorial

3d models from photoshop gradients tutorial

Learn how to create extreme 3D models using Photoshop gradients via the 3D depth maps in Photoshop CC 2017 2015 etc. The key thing is to start with a gradient and the gradient for the 3D model can be anything (you can also modify the Photoshop gradient with effects etc to modify the end result of the 3D model which can be exported to other applications such as Poser)



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Create a gradient using the Photoshop gradient tool via the toolbar

You can create gradients in many ways in Photoshop and probably the easiest is the gradient tool

  1. Select the gradient tool

  2. Select a gradient

  3. Select the blending mode for the gradients (such as difference)

  4. Apply gradient

  5. Apply effects etc as required

3D model via the 3D menu and mesh / depth maps in Photoshop

3D model via depth maps and photoshop gradients

Once you have a gradient, you can now use the mesh 3D tools / depth map commands to create a 3D model. I often use sphere but the other options are pretty good as well for creating extreme 3D models

  1. 3D menu

  2. New mesh from layer

  3. Depth map to

  4. Sphere

Now you have the 3D model, you can rotate it, simplify the 3D model, transform, blend it, create an instance of the 3D model but the key thing is the export to other apps such as Poser

How to export the 3D model (generated from Photoshop gradients)

export of 3D models from Photoshop

There are a number of formats such as OBJ etc to choose from and that can be exported to Poser etc (or any other 3D application)

  1. 3D menu

  2. export 3D layer

  3. Select OBJ etc

Create 3D models using gradients and effects in Photoshop

photoshop gradients effects 3D
  1. You can also create slightly different and unusual 3D models by using gradients and blending modes such as difference combined with adjustment layers as well as effects such as blurs to create a perhaps more subtle 3D model.

  2. Select the gradient tool

  3. select a gradient such as a multiple colorful stop gradient

  4. apply in linear type gradient across document

  5. go to the mode option along the top bar and set to difference

  6. apply the gradient again perhaps at 90 degrees to the original

  7. filter menu and blurs

  8. gaussian blur and high setting to really blur the colorful design

  9. 3D menu and new mesh and depth map and "cylinder" (there are planes / spheres etc)

  10. move and rotate as normal with the 3D model

  11. exit layer and go to another non 3D layer

Effects can also be applied to the 3D layer such as oil paint filter