How to use Adobe Generator for Photoshop tutorial

The Adobe Generator in Photoshop CC 2018 2017 2015 etc for exporting layers using a naming convention

Adobe generator in Photoshop

how to use adobe generator image assets expor photoshopt
  1. Photoshop File menu

  2. Generate

  3. Image assets

  4. Create layers such as shape layers

  5. Layers panel

  6. Rename layer names to PNG etc files (the process works in the background once you have set the Photoshop Adobe Generator on


The language for the exports is set via the layer panel. You can export images in multiple sizes via the layer panel such as 100% or 50% or 400% etc.


Video tutorial on the subject by (youtube)


generatedYou can use feature to create PNG and JPGs etc in seconds (I haven't timed it)


The PAG is a great feature for use for all kinds of assets as well as web design and resources (particular interest for me). The following file formats can be generated






All the assets generated can be modified by the PAG language / script language. Of course, once you have the assets then you can modify them further. Note that the PAG is on a file by file basis so next time you use the PAG , you need to turn it on again (which I think is quite fine as you might not need it for every task)


Buy $9.95 ** 13,000 Custom shapes for CC 2018 2017 2015 2014 CS6 CS5 etc and elements CSH gallery


languageThe layers and PAG- use the layers and the naming convention for the layers to generate the images


The key thing with the tool is to set the names via the layer. Instead of using layer 0, layer 1 etc you can change the layer name for the assets to something like xxxx.PNG. The asset is then automatically saved as that file name in the location mentioned. The assets for the layers / PAG being


1) Text layers

2) Custom shapes layers

3) Pattern layers

4) Gradient layers

5) Brushes on layers

6) Text on layers / paths etc

And much more


As the PAG doesn't care about the position etc of the asset, the layer comps is of no use with this feature


assetsExport of the assets via the tool - it is all automatic. Yes, you don't have to worry about it any more


Once you have named all the layers as xxxx.png etc (the filename has to be unique) then all those layer assets are generated automatically.


You can then use them in Edge, Dreamweaver etc as required.


svgPAG language - there is a complex language of scale, format etc


You can go even further than this and use even more complex terms in the layer name so instead of calling the layers 1.png etc you can also add a percentage size in front of the text layer name and shape layer name etc. So if you want to save a range of files with the different file sizes then you can type

  1. 400% name1.png,

  2. 200% name2.png,

  3. 100% name3.png,

  4. 50% name4.png


You can also set the file to be a name1.svg just to generate a standard vector svg file from a custom shape etc


And so on and the P.A.G will save those files all the same layer but with different sizes and all PNG etc. You can set it to 2000% etc if you wish or whatever. You can also set the PAG to a custom size so the layer can be saved as a 100x100 name1.png, 200x200 name2.png etc or even 100 x 400 name3.png and so on. So if you have a text layer asset (perhaps a whole page of text) this can be saved as a document with a layer name of text1.png at 1000% the original size (relative to the document).


Likewise, a pattern layer (fill pattern layer) can be saved as a pattern 5000 x 5000 in size as well as other sizes.


PAG will take some time to process this so you should not expect the assets to appear instantly if you are creating large files (and I am certain here are limits on the size). Custom shapes can also be saved as raster format


PAG is great addition to the application and hopefully one that can be extended to include a lot more features and expressions as well as file formats such as AI ?


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