How to use space fill plugin for Illustrator tutorial

The space fill plugin is a plugin in Astute Graphics ColliderScribe plugin set for use in Illustrator CC 2018 2017 2015.

Space fill plugin for Illustrator (colliderscribe)

how to use the space fill plugin (colliderscribe)  in Illustrator tutorial
  1. Create a path such as rectangle (this is the path to be filled) as a container for the 'space fill' plugin in Illustrator

  2. Create a path or multiple paths and these are the paths that are used to fill the first Illustrator path using he space fill plugin

  3. Select all of them in Illustrator

  4. Go to the window menu and colliderscribe and select the space fill plugin panel

  5. Set the various settings (to be explained) and then click "make"

Basic use : The effect is a super powerful tool for filling paths with other paths. To use, simply select a large path (the fill) and select a smaller path or paths and then use the tool's panel. It is a live effect so the any results can be modified at any point unless you click the release.


Video tutorial on the subject by (youtube)


Sources for the tool : The plugin works with all kinds of paths such as type and also normal paths. It can be filled with different colorful paths. You can fill the paths with type. You can fill the paths with all kinds of stroked open lines and curved paths to create amazing sketch artworks, grid designs, line artworks and more.


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Create a big path to fill with the smaller objects : The key thing is that the main path is 'bigger' than the fillers. The tool fills paths with paths (it does work with symbols etc but it works best with paths and type). It is part of the ColliderScribe set from Astute Graphics and works in CC 2018 2017 2015 etc


Unlimited designs : The space fill has a limited set of features but as the sources for the paths and the fill paths can be unlimited then the results are equally unlimited as well even with a small selection of commands.


Using it with other effects and changing color : While you are using the effect, you can also use other tools such as the color guide to re-color the artwork. You can do this afterwards or during the process of the tool. You can also use the adjust colors and others. You can also use other filters such as warps etc and continue to randomize the effect.


You can also randomize the effect if you are using tools such as extrude filter in Illustrator though you cannot do it while the filter is active and the modal panel is displayed. Once you have applied the extrude, you can still randomize and change the effect with the extruded filter applied so the 3D box will change as you click the randomize (note that it will be slow)


Release and expand : If you change your mind during the creation of the path generation, you can always click the release and you can then access the original paths again and change them and re-start the make. You can also expand the result and use them as normal paths and use tools such as pathfinder etc to create new paths using the results of the effect.


Settings in the panel : The tool includes many different settings as well as randomization features such as scale and rotation. One really nice feature is the re-size and rotation features (something that would be useful in 99% of the tools in AI).


Resize all filling art (set the 'default' size for the fill paths)

Vary size (set to 2 to randomize the size of the fill paths between 100% and 200% of the 'default' size)

Vary rotation (randomize from 0 to 360 degrees) If you want to create a more grid like design, it is probably best to avoid that setting

Multiply filling art (basically the number of copies of the fill paths to be created)

Auto update - keep it on unless things are super slow.


The multiply filling art setting works for all art selected individually so if you select three artworks to use in the fill and the setting is 50 then 150 different pieces of artwork will be generated by the tool


Uniformity takes up quite a bit of the panel but the differences between the minimum and maximum are (personally) minimal in most examples I have created. You can see subtle changes if you change the - to the + as the paths seem to line up in an internal grid. The centers and outlines methods are much the same, perhaps one showing a better result than the other though I generally keep it on centers. Outlines is definitely slower (and supposedly more accurate though I am not sure what that means with a random spread).


Seeds / randomize : The seed is useful if you wish to get consistent results such as enter 1 or 2 etc and then you can always enter that the next time. I generally just click the randomize and wish there was auto randomize. Click randomize over and over and you can see a randomization of the position of the filling paths so the size / rotation / color (if they are in different colors) will change.


Using it with type : You can also use it with normal type. Unfortunately you cannot select type and type together but you can expand the type (for the fill) and also then use the normal type with that (and still release it and change the type as required)


Grouping paths to use objects together : You can use individual paths but you can also just select two or more and then use the grouping (in Illustrator) via the object menu and group and then the paths will be joined as an individual path and will be re-sized and rotated together. So if you want to apply a path with a shadow path below then you can group them and the tool will spread that set of paths throughout the selected artwork.


You can also create multiple groups of paths and use those with the tool


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